I bought a new car that is substantially wider than my old car and I end up having to park close enough to our garage wall, which is concrete, for the doors to swing open and hit it, especially the back where the kids sit. And they’re rarely all that careful when exiting or entering the vehicle.
So, I decided to put up some protective padding. I wanted something squishy but sturdy, and not so thick as to be in the way when walking between the wall and the car.
I bought 4 linear feet of this Apache Mills anti-fatigue mat at Lowe’s:
I cut three pieces out of it: 24” x 12” (2 pieces) and 48” x 12” (1 piece)
I marked on the wall with chalk where they needed to be to line up with the doors’ contact points. I did this with the car pulled in both frontward and backward (just in case). Also, since the wall is concrete, and I don’t like putting holes in concrete when I can avoid it, I glued them on using LOCTITE PL Premium Construction Adhesive:
I just criss-crossed the glue bead across the back (solid surface) of the mat pieces and pressed it up against the wall. Holding it there for 5 minutes left it retained in place. Pro tip: Do not skimp on the glue as it’s difficult to hold the mat steady against the wall to prevent it from sliding down while the adhesive is setting and curing if enough isn’t used.
Here’s how it turned out:
You can see in that last photo that it’s not very thick. But, because it’s closed-cell foam and pretty dense, it stops the door firmly but gently.
Finding the mat at Lowe’s was the hardest part. Total cost for everything was ~$20, which is cheaper than those ready-made garage door pads they sell, and I think this mat material works better. And the gray is very neutral, especially against concrete.
Anyway, I’m pretty happy with it.
In a publicly traded corporation, however, the only influence an individual who is not employed by the corporation can have is by owning shares in that company, and that cannot be done without wealth. And, even worse, one's influence increases with one's wealth. In a world where wealth is not evenly distributed, influence is concentrated in the hands of the wealthiest minority. That is called a plutocracy.
These issues of limited public influence are even greater when it comes to private companies, as the public (who are not employees) may have effectively NO influence over the corporation at all. There is no opportunity to direct the company to stop doing things that harm society.
Some may argue that the public has influence via the market. If a company behaves badly, punish it by not buying its products or services. If enough people punish it, it will change its ways. The flaw in that thinking is that, once again, one person's influence over that company is directly related to how much money that person has. Wealth = influence, so we are back to a plutocratic state.
So, we turn to the only democratic mechanism we, the public, have to influence industry: laws. As laws are set by the government, and government is influenced by all who can vote, this translates into influence over industry that does not depend on wealth.
This also highlights the need to ensure that money's influence over who gets elected remains small. Once money begins determining who gets elected, and politicians start being accountable to only those with wealth, we arrive back at plutocracy.
If you are in the top 0.1% of wealth-holders in the United States, you already have outsized influence on politics and legislation. If the rest of us have any hope of keeping our preferences and needs reflected in the actions of both government and industry, that tiny minority's influence must not be allowed to continue to grow, lest it supercede all others for perpetuity...or at least until violent revolution occurs. And that is not something anyone should desire.
On July 1, Sprint began offering the Galaxy S III from Samsung. Much has been written about this phone (see list of reviews below), so I'll be focusing on my perceptions of it and try to provide some tips and suggestions for apps and accessories that I've found to work particularly well.
The Samsung Galaxy S III (hereafter, GS III) is dimensionally gigantic, yet thin and light. At 5.38" tall x 2.78" wide x 0.34" thick (136.6 x 70.6 x 8.6 mm) and just 4.69 oz. (133g), it is quite a marvel of engineering. The screen is particularly amazing, with those deep blacks and vibrant colors characteristic of Samsung's 4.8" 720p Super AMOLED screen.
Physically, there's a lot to like, here. First, despite it's overall dimensions, because it's so thin, it slips into (and out of) pockets really easily. The back comes off to access the microSDHC card slot as well as to swap out the massive 2,100 mAh battery. The external speaker is among the loudest I've used, and the earpiece speaker is similarly loud and clear. The camera generates some stellar photographs (more on that below).
For some, the physical home button will be comforting, yet others will wonder why add something that can just break. There's also NFC (near-field communication) hardware onboard, for doing things like Google Wallet and Samsung TecTiles, as well as all the standard wireless and sensor tech.
Inside is a screaming fast Qualcomm Snapdragon S4 1.5GHz
dual-core processor supported by a very generous 2GB of RAM. That's noteworthy
because it gives the phone extra headroom to keep apps in memory rather than
closing them out and writing their data to flash storage; that improves the
overall impression of snappiness, a sensation backed up by benchmarks.
Inside is a screaming fast Qualcomm Snapdragon S4 1.5GHz dual-core processor supported by a very generous 2GB of RAM. That's noteworthy because it gives the phone extra headroom to keep apps in memory rather than closing them out and writing their data to flash storage; that improves the overall impression of snappiness, a sensation backed up by benchmarks.
Also helping out on that is that the flash storage onboard (either 16GB or 32GB, depending on model) seems really, really fast. This is especially noteworthy when installing a large app to internal storage...it happens much faster than on, say, my Nexus 7 despite the Nexus having a faster, 5-core Tegra 3 processor onboard.
All that's great, but there have to be some trade-offs right? Amazingly, not really. The only minor quibble I can make about the GS III's hardware is that the HDMI output via the USB slot requires a special Samsung adapter to plug into an otherwise standard MHL adapter. The Samsung adapter is cheap, though - I found it online for less than $9 - but it's the principle of the thing...why couldn't they just do standard MHL? Regardless, once you have the adapter, video mirroring works great, as this demo video shows:
Also, the design of the phone is such that when the phone is laying face down on a surface, the sides slope inwards, making it a bit challenging to actually pick up. Finally, Samsung decided to integrate the NFC hardware into the battery, meaning you can't go pick up a cheapie extra battery off eBay if you also want the NFC to keep working. But, all told, those are some amazingly slight complaints compared to all the great tech, here...Samsung has done a stellar job on the GS III's hardware for sure.
Finally, speaking of the battery, I had no problem getting the GS III to last all day on a single charge. When spending most of my time in Wi-Fi environments, I'd often go to bed after 18 hours or so with a third or more of my battery remaining. When spending more time using cellular data (in my case, 3G...see below), the phone would end the day a bit lower. But, I found that I had to have some pretty massive Angry Birds sessions or watch a lot of video for the battery to require charging before I hit the sack. So, I expect most people will find it lasts all day most, if not all, of the time. But, if it doesn't, and there's no charger handy, it's easy to pop in a spare battery. Having options is nice.
That said, there are a few high points within the TouchWiz environment. First is the camera app, which, when paired with the GS III's very capable 8MP still / 1080p video sensor, makes for truly enjoyable picture- and video-taking experience. And I can honestly say that I've never before thoroughly enjoyed taking pictures with a phone, but the GS III made me nearly giggle with delight at both the camera features it offers (like panorama mode and HDR mode and smileshot mode...all these actually work great!) and the photographs it produced. Here are some examples I took with the GS III...an HDR shot on top and a vertical panorama of three overlapping captures (stitched automatically in the phone) on the bottom (click to open up full-size images):
AllShare Play is a Samsung app that provides both DLNA-like media streaming within a wireless environment and media streaming from a source (e.g., a home server) to the phone across the Internet. It works pretty well, at least within my Wi-Fi network, although there are better apps for that (such as BubbleUPNP) if you don't need the Internet-streaming functionality.
Also, TouchWiz includes Kies Air, which "enables Wi-Fi device-to-device connections and browser-based management." In short, it lets you manage the files, media, etc. on your phone via a web browser on a PC that's connected to the same Wi-Fi network as the phone is.
While not part of TouchWiz, Samsung and Sprint have made a deal with Dropbox that gives the GS III owner 50GB of free online storage for up to 2 years. That's a pretty sweet deal since that kind of account cost $99 per year until Dropbox upped it to 100GB just recently. And, neither AT&T nor Verizon offer this deal, so Sprint's version of the GS III is just a little bit sweeter in that regard.
No review of the Galaxy S III would be complete without a discussion of S-Voice, Samsung's attempt at replicating Apple's Siri or Google's Voice Search. Summarily, it's not very good. It recognized me only about 40% of the time, often getting tripped up on homophones (e.g., "how much does a Galaxy S 3 weigh?" was interpreted as "how much does a Galaxy S 3 way?" and returned no answer). Here's one where the answer was sort of close, but not correct.
When it did, it gave helpful, relevant information more than half the time. For simple things like weather reports, driving directions, unit conversions, and sports scores, it was generally fine, at least when it understood me ("where is the nearest ice cream parlor" turned into "where is the nearest sixteen curler"). Wolfram Alpha powers the background interpretive search function, but I'm not sure where the transcoding of voice to text is happening...regardless, it needs work to be useful.
You call up S-Voice by double-tapping the home button. Unfortunately, Samsung doesn't give a way to map that double-tap to something else, so you can either use it or just turn it off. However, a free utility called Home2 Shortcut allows you to assign pretty much anything you want to that double-tap action. I assigned the stock Google Search (since the Galaxy S III doesn't have a dedicated search button), which is then a single tap away from Google's much more polished Voice Search feature. And, with Jelly Bean, it's leaps and bounds better than S-Voice, so I hope Samsung just eliminates S-Voice in future updates to this phone and just maps us directly to Google's voice interface.
Sprint has added minimal carrier software to this phone. It included Sprint Zone (an account management and promotions app) and a Sprint Hotspot app (which basically makes setting up the phone's Wi-Fi hotspot functionality a bit easier than within Android's settings). However, Sprint requires the user to pay an extra $29.99 per month for hotspot functionality. They've also included a visual voicemail app for free, which is nice since some other carriers charge extra for that.
As you likely know, Ice Cream Sandwich isn't the latest version of Android. That would be Jelly Bean (4.1). There are rumors that Samsung will be releasing a Jelly Bean update for the GS III within the next month or two, so we can only hope Sprint gets that to its customers sooner rather than later.
In addition to hardware and software, the "third leg" of the smartphone stool is, of course, the cellular carrier that provides it wireless voice and data service. Sprint is the third-largest carrier in the US. Back in late 2008, Sprint hitched its 4G cart to Wi-Max, a wireless standard that differentiated it from all other US carriers. Well, fast-forward to 2012 and that gamble is looking like a poor one, as Sprint is in the process of transitioning over to LTE for its 4G service.
While LTE provides better penetration into buildings and better speeds overall, the downside is that Sprint is just now rolling it out. So, chances are very good that you do not have Sprint 4G LTE service where you live or work, humbling the otherwise impressive Galaxy S III by relegating it to mere 3G (EVDO) speeds.
And Sprint's 3G speeds are not stellar, at least not in my experience. At home, I consistently get below 400 kbps down and well under 1mbps up (see above speed-test). While it's certainly a first-world problem, that's just not very fast when compared to the cellular data speeds we generally expect in urban areas. At work, I fare a little better: between 1mbps and 1.5mbps down, but still under 1mbps up (see below). Combined with the lackluster pings typical of cellular networks, Skype or Google Talk video chats aren't going to be very enjoyable, if even possible, and large downloads should probably wait for Wi-Fi.
Unless you're on a Wi-Fi network, until Sprint's LTE rollout makes it to where you live, realize that the GS III will feel a bit poky when doing anything involving the Internet. And that's a shame, really, because this phone deserves data service to match its blistering performance on everything else it does.
When I alerted my Sprint contact about my 3G data issue, he asked if I would mind including the following statement in my review (I don't mind...they did, after all, loan me this GS III for a month):
"Sprint is taking steps to improve our network experience. Sprint's Network Vision plan is designed to consolidate multiple network technologies into one seamless network with the goal of increasing efficiency and enhancing network coverage, call quality and data speeds for customers. Network Vision is expected to provide improved reliability and coverage for 3G and 4G; improved voice call quality and faster data speeds; better device performance at the same price point; and ensures Sprint can remain a technology leader, giving the customer the service they want, when and where they need it.
Sprint is on track to reach 12,000 cell sites with Network Vision in 2012 and to largely complete the program in 2013. So far, in 2012, we've launched six 4G LTE capable devices that are able to take advantage of the benefits of our Network Vision upgrade in the 15 cities where we've rolled out 4G LTE."
So there you have it. I hope it works out, because the US needs as many high-quality carriers as it can get...even 4 isn't enough, in my opinion, and we certainly don't need to get down to a 2-way battle between AT&T and Verizon.
This is pretty easy, I think. If you're on Sprint, don't want to switch carriers (or can't), and want/need a new phone, there is no way you'll regret getting a Samsung Galaxy S III. This is just about the most tradeoff-free phone I've ever seen...it's truly amazing. Just try to be patient until they flip the LTE switch in your city.
Sprint is asking 2-year-contract prices of $199.99 for the 16GB model (in white or blue....nope, no black or gray for some unknown reason) and $249.99 for the 32GB model. Unsubsidized prices are $549.99 and $599.99, respectively.
Oxford commas are not optional.
1. The Apple iPad 2 (or whatever it's called) will be available with a front-facing camera and 4G (LTE), but will have the same screen resolution as the iPad. We should know about April.
2. Nintendo will launch a new Wii console with HD output, DVD playback, and a Kinect-like video camera accessory. I think the first two are a lock, but the third part of that is more wish than expectation.
3. At least one of the smartphone platforms (iOS, Android, Symbian, Blackberry, WP7, MeeGo, webOS, Bada) will go away for good. My money is on Bada.
4. 3D will continue to grow, but not substantially and will mostly be relegated to gaming and in-theater movie experiences.
5. More Android tablets/slates will be sold in 2011 than iOS tablets/slates. That assumes, of course, that the tsunami of Android slates we should see at CES results in products you can actually buy.
6. At least one of the DSLR manufacturers (Nikon, Canon, Sony, Olympus, Pentax/Samsung, Leica, Panasonic, Sigma) will cease producing DSLRs and/or be acquired by another company. My guess is Sigma, as I really have no idea how they can afford to put out mediocre (read "poorly selling") DSLR after mediocre DSLR.
7. By the end of 2011, Windows Phone will have the third largest app catalog (behind iOS & Android). That shouldn't be too much of a stretch, as its growth curve means it'll surpass Blackberry's 15,000 apps or so in a few months.
8. Google will struggle to establish content licensing agreements for Google TV, ending 2011 with a still-lackluster platform. Unless Google is willing to toss a bunch of cash at the networks, that is...it isn't going to win this on charm alone.
9. Facebook will become the 2nd largest (most trafficked) website in the world (overtaking Microsoft.com). Heck...maybe the largest. A reminder that being successful doesn't mean doing anything to significantly improve the human condition.
10. Twitter will be acquired by another company. Fingers crossed they aren't evil.
So you think Google+ is dying, eh? Your stream seems to be drying up or decaying into a mundane trickle of banality. Well, I'm sorry to say this, but it's probably not Google+, it's you. You may be doing it wrong.
I'm no "SEO expert" or social media guru, but if you want Google+ to be a dynamic, inspiring, fascinating river of content and ideas for you, I suggest doing four things:
1) Understand yourself. Without a good understanding and appreciation of what you're passionate about, you'll meander among seemingly random posts, never finding that group of people who will light up G+ like a Christmas tree for you. If you can identify those topics that you most enjoy discussing, it will help you to find others who share that passion much more quickly and effectively. And those people are the point of social media platforms like Google+.
2) Engage. Now, you need to engage those people in a meaningful way. If you can start to do that, the conversations you'll begin having will make it easier to find even more people who can provide content of value to you. Engagement is more than punching the +1 button on the occasional pretty photo or commenting "Nice!" on a useful infographic. Engagement is also more than just making a lot of posts. Meaningful engagement means making substantive comments and interacting with others to enhance the intellectual value of a post -- or even over a series of posts -- whether it's yours or someone else's. In a nutshell, engagement requires conversation...there's no avoiding that.
3) Post publicly. This is a potentially confusing recommendation for some people, as they've come to believe that circles on G+ are meant to restrict the audience for your outgoing content. In some (rare) cases, that's true, such as when you want to keep a post private and give access to a small number of other people (e.g., close friends, family members, or a spouse). Personally, I use circles to limit the audience when I post photos of my kids, as I'd rather those not go floating about the Internet. But for more general content, restricting the audience hurts your ability to engage. For example, if you're posting a link to an interesting article about a new camera that's coming out, limiting that to being visible only to your Photography circle is a mistake. One reason is that you just can't be sure who is going to be interested in seeing that, and by restricting who gets to, you remove the possibility of serendipity. That guy who you circled because of his fascinating posts about cooking just might be looking for a new camera. Not letting him see that is actually a disservice. After all, if he's not looking for one, ignoring your post is as easy as, well, doing nothing. A better use for circles on G+ is for focusing your incoming content into sub-streams that are more homogeneous, which might make it easier to read if you're not bouncing around lots of different topics from incoming post to incoming post. Or, using circles to quickly catch up on what close friends and family are doing, whose posts might get lost in the torrent of those high-volume political activists you're following, is incredibly easy. So, use circles mostly just for two purposes: (a) restricting access to outgoing posts for privacy (not relevance) reasons, and (b) focusing/filtering your incoming content for easier reading.
4) Be consistent. Unless you're famous, it can be challenging to develop a social media community that you're comfortable engaging and sharing your online existence. It's going to be doubly difficult if you only pop in once or twice a week for a little while. While you may only be following a few (dozen/hundred) people, many of those who you want to see your original thoughts, reshared posts, or external links follow lots of people. As a result, your post might just be another drop in their otherwise fast-moving stream. I've not seen too many people satisfied with the quality of their G+ experiences who don't interact at least several times a week, if not daily. It doesn't need to be obsessive, but consistent attention matters a lot. Assuming you are making posts and comments people enjoy, the more frequently people see you (or, more accurately, your avatar), the more they'll start to value your presence in their stream and the more they'll engage you back. If you only appear once every blue moon, you'll never develop enough social persistence to become an indispensable thread in their online social fabric.
To sum up, I've found Google+ to be a rich, dynamic, and rewarding social network. But, to make the most of it, you'll need to do some introspection and understand what floats your boat; meaningfully engage those with similar passions; post publicly as much of your content as can be safely shared; and do all that regularly. If you do, I think you'll find Google+ quickly becoming a cherished part of your online, social experience.